Dungeons & Dragons 50th Anniversary
The game has gone through many rule changes, variations, and editions in those 50 years, but it continues to thrive as both a game and an idea.
There had never been anything like it before and it continues to be a fount of inspiration and entertainment for those of us who love the game, the hobby, and dare I say, the lifestyle.
Dungeons & Dragons is my favorite game, it is my primary hobby, and it is the thing that probably most defines me as a person, for better or worse. I mean, I have a lot of interests, but this game is the one I have been interested in for the longest and has had the most impact on my thinking.
I've said for a long time that I was introduced to the game in 4th grade, but that is wrong. I was in 4th grade in 1977-1978. The AD&D Player's Handbook came out in June of 1978 and I can say with certainty that is the book to which I was first introduced. This was during a sleepover at my friend Eric's house and I think it was during the school year, so I was more likely introduced to the game in 5th or 6th grade, 1978-1980. I know that I ordered my first AD&D books from one of the Christmas catalogs, either Sears or JCPenney, and that was probably 1982. But even that seems wrong somehow. We had a D&D club in junior high school (1980-1983) and I was involved in that. I guess all I can safely say is that I was introduced to the game and became obsessed with it in the dim recesses of my memory, probably around 10-12 years old.
That got quite rambley, sorry. I can safely say I've been playing the game for 40+ years. I've seen a lot of change, rolled a lot of dice, and had even more fun. I hope to be playing Dungeons & Dragons 40 years on. Long live the king.
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